Game Creator started officially in the beginning of September and it is safe to say that these past two months have been very interesting. We wanted to do something useful and fun for the teams that registered to the competition so we decided to host four interactive workshops with different themes. This would not have been possible without the facility of Reykjavik University and University of Iceland and we are very grateful for that.
We would like to show you a short video of the six prototypes submitted to the competition.
As you can see, the submitted projects are very promising and goes to show what can be achieved in just 2 months. We would like to thank all the teams who submitted their projects to the competition.
Before announcing the winner of Game Creator 2011, we would like to give one team an honourable mention for Art Direction. This team received a Kinect motion sensing input device, donated by Microsoft Ísland.
The honourable mention for Art Direction goes to..
Team Forever Alone, with the game Deadguy.
Congratualatins Einar Kristján.
We would like to thank our sponsors for their donations as the winner of Game Creator 2011 received four months stay at Nýsköpunarmiðstöð Íslands, Galaxy Tab donated by Samsung Setrið and a 100 thousand krona grant donated by Landsbankinn.
And the winner of Game Creator 2011 is…
Team Orthus with their Game Relocator.
Congratulations to Tyrfingur Sigurðsson, Burkni Óskarsson and Ingþór Hjálmarsson.
We’ve seen what you can do in 2 months, and we’re looking forward to see what you can achieve in 4 months
Lastly we would like to thank everyone who participated in the competition, everyone who sponsored us with facility for the workshops or generous donations of awards, and everyone who contributed in one way or the other. Thank you all for making this possible.
To all those who would have liked to, but couldn’t participate for some reason, we hope to see you next year for Game Creator 2012!
Will be announced next Thursday, November 10th at 18:00!
The ceremony will take place at Reykjavik University, classroom Antares, V101. For a map of the University click here.
I would like to take the chance to mention the people that have been working hard to make this competition happen: Auðunn Jónsson – leader of last years winning team, Einar Gissurarson – last year participant, Reykjavik University student and a game creator fanatic and Jóhannes Sigurðsson – QA Tester at Gogogic. This competition would never have come to reality without those guys!
But a competition isn’t much without it’s competitors either so thank you again for participating and turning in so awesome projects (yes I’ve had a sneak peak)!
See you all next Thursday,
Renata S. Blöndal, QA tester and Scrum Master at CCP Games.
We finally got around to finish the Project Submission process! We added a Submit Project tab in the menu and we just sent an e-mail out to all the registered teams with their ftp account details. If you haven’t gotten your ftp account detail, make sure you’ve registered your project!
Otherwise, if you have any problems or questions, don’t hesitate to contact us!
We are getting closer and closer to the end of the competition, but the last day to turn in your project is next Saturday, October 29th.
We would like to take the time and thank you all for participating. We have seen many interesting projects during the workshops and we want to encourage you to turn in whatever you have to show us, even though it’s not completely ready.
We are working on a way for you to turn in your projects via the website (sorry we are a bit late) and there will be info on that very soon.
The Game Creator Committee will then get together next week to choose the winning entry. Ahhh let’s get you a bit of info on our great Game Creator Committee. There will one representative from each of these institutions / companies:
University of Iceland
Plain Vanilla Games
Team member from last year’s winning entry
We look forward to seeing your projects and I know that the Committee does not have an easy task ahead of them!
- Will be at Reykjavik University, classroom M104 at 13:00 – map.
There will be no lecture this time, this is just a chance for you to come, ask questions and get some final help and feedback before you turn in your product.
Craig Scott, a Senior Game Designer from CCP (special guest from the Game Design workshop) and Egill, a programmer from Gogogic (one of two guys from the programming workshop) will be there at your service.
We encourage you to join us even though you have no specific questions, Craig and Egill are very experienced and it is not every day that you get the chance to get that kind of feedback on what you are working on!
Stay tuned, we might get some extra guests to join us.
We are very fortunate that Chris McDonough is here all the way from CCP’s offices in Atlanta and has agreed to talk to us about Prototypes. Chris is the Senior Producer for World Of Darkness, a game currently in development, and will with out of doubt give us many good and useful pointers.
The workshop will be held in the University of Iceland, Building VR-II, classroom 152. If you are unfamiliar with the campus this is a good map and some additional information on the building itself. As usually the workshop will start at 13:00-15:00.
Next workshop will be held in the University of Iceland, Building VR-II, classroom 152. If you are unfamiliar with the campus this is a good map and some additional information on the building itself. As usually the workshop will start at 13:00-15:00.
Stay tuned for information on who will be preaching to us about Prototypes!
In the mean time, if you happen to have missed out on our last workshops, they are now online on the IGI YouTube channel. Check them out in our Game Creator 2011 Playlist, here!
Just wanted to give everyone a quick Heads-Up on our next Workshop, Programming.
This time we’ll have Ævar Örn Kvaran & Egill Antonsson, from Gogogic, make a short introduction on game programming, differences from traditional programming, what should be considered when making a game, and a short talk about a few game engines. And of course they’ll be available to answer any questions you might have on the subject.
Be sure to check us out at Reykjavík University, Classroom V102 at 13:00-15:00 We also have a facebook event for the occasion!
Hi and thanks to all who joined us at the representations!
First of all we wanted to remind you of the first workshop we are having at the University of Iceland tomorrow at Háskólatorg classrom 103 at 13:00. The event is now on Facebook – please attend and share the event with your friends! Craig Scott, a senior game designer from CCP Games has agreed to join Matt Woodward to answer questions and give feedback.
We’re happy to announce that Margmiðlunarskólinn has decided to join our sponsors by allowing registered competitors use their awesome equipment such as a big green screen room and a motion capture studio free of charge! They also offer teams to contact them in search of other team members or assistance with completing their projects. Check out some of their students work at their YouTube channel. For more information or to contact Margmiðlunarskólinn, send an e-mail to Ari Knörr at firstname.lastname@example.org
We’re also pleased to announce that Microsoft Ísland has also decided to join our sponsors and will be awarding the winning team with a Kinect, a motion sensing input device, allowing the winning team to develop on an innovative control system for any future projects.
IGI and Game Creator would like to extend a big thank you to Margmiðlunarskólinn and Microsoft Ísland to join us in the competition!
IGI proudly presents Game Creator, a competition to create the best computer game. Competitors will start with an idea and, by the end of the competition, deliver a functional prototype. Read more about the competition here.
In support of the competition, we’ve set up GameCreator.is as a way to deliver news and updates on a regular basis. The page will be a valuable resource with useful links and information for the competing teams and for beginners interested in taking their first steps into Game Development. Because of the large number of English-speaking experts in the industry, and the language being widely spoken in Iceland, the website and workshops will be presented in English.
We are aiming to present the competition in three different locations on the 1st of September: Háskóla Íslands, Háskóla Reykjavíkur, as well as the IGI meetup during that same evening, at Hvíta Perlan at 8pm. Check out the event on Facebook.
If you have any comments or feedback for us, feel free tocontact us.